RAYCASTER SCRIPTFILE V2.0 ____________________________________________ Cube Map Sky Test 05 ____________________________________________ SCREEN RESOLUTION 800 400 FILENAME cubemaptest05 NUMBER OF LIGHTS 1 NUMBER OF MATERIALS 7 NUMBER OF OBJECTS 22 RECURSION DEPTH 8 SAMPLES PER PIXEL 800 BEGIN / END FRAME 1 1 FRAME INCREMENT / WIDTH 1 0 ____________________________________________ ENVIRONMENT CubeSkyMap ambient .35 .22 .13 topfile tropicalup.tga frontfile tropicalrt.tga rightfile tropicalft.tga backfile tropicallf.tga leftfile tropicalbk.tga bottomfile tropicaldn.tga END ENVIRONMENT ____________________________________________ LIGHTS POINTLIGHT position -1 -10 100 radius 0 color 1 1 1 cast shadows NO ____________________________________________ MATERIALS . GLASS BASIC color 1 1 1 kd ks kn 0.05 0.5 35 reflection refraction 0.05 .95 density 1.1 reflection / refraction blur angles 2 .5 . MIRROR BASIC color 0 0 0 kd ks kn 0.0 0.0 1 reflection refraction 1 0 density 1.1 reflection / refraction blur angles 0 0 . MIRROR2 BASIC color 0 0 0 kd ks kn 0.0 0.0 1 reflection refraction 1 0 density 1.1 reflection / refraction blur angles 40 0 . RED BASIC color .8 .2 .2 kd ks kn 0.7 0.3 1 reflection refraction 0.5 0 density 1.1 reflection / refraction blur angles 20 0 . GREEN BASIC color .2 .8 .2 kd ks kn 0.7 0.3 1 reflection refraction 0.5 0 density 1.1 reflection / refraction blur angles 20 0 . BLUE BASIC color .2 .2 .8 kd ks kn 0.7 0.3 1 reflection refraction 0.5 0 density 1.1 reflection / refraction blur angles 20 0 . GLASS inside BASIC color 1 1 1 kd ks kn 0.05 0.5 35 reflection refraction 0.05 .95 density .90 reflection / refraction blur angles 0 0 ____________________________________________ OBJECTS .GLASS SPHERE POSITION 0 0 0 RADIUS 1.0 MATERIAL 1 GET / CAST SHADOWS 0 0 .GLASS inside SPHERE POSITION 0 0 0 RADIUS 0.9 MATERIAL 7 GET / CAST SHADOWS 0 0 .MIRROR SPHERE POSITION -4 0 0 RADIUS 1.0 MATERIAL 2 GET / CAST SHADOWS 0 0 .MIRROR2 SPHERE POSITION -6 0 0 RADIUS 1.0 MATERIAL 3 GET / CAST SHADOWS 0 0 ............. .RED SPHERE POSITION -2 0 1 RADIUS 0.4 MATERIAL 4 GET / CAST SHADOWS 0 0 .GREEN SPHERE POSITION -2 0 0 RADIUS 0.4 MATERIAL 5 GET / CAST SHADOWS 0 0 .BLUE SPHERE POSITION -2 0 -1 RADIUS 0.4 MATERIAL 6 GET / CAST SHADOWS 0 0 ............. .RED SPHERE POSITION -2 1 1 RADIUS 0.4 MATERIAL 4 GET / CAST SHADOWS 0 0 .GREEN SPHERE POSITION -2 1 0 RADIUS 0.4 MATERIAL 5 GET / CAST SHADOWS 0 0 .BLUE SPHERE POSITION -2 1 -1 RADIUS 0.4 MATERIAL 6 GET / CAST SHADOWS 0 0 ............. .RED SPHERE POSITION -2 3 1 RADIUS 0.4 MATERIAL 4 GET / CAST SHADOWS 0 0 .GREEN SPHERE POSITION -2 3 0 RADIUS 0.4 MATERIAL 5 GET / CAST SHADOWS 0 0 .BLUE SPHERE POSITION -2 3 -1 RADIUS 0.4 MATERIAL 6 GET / CAST SHADOWS 0 0 ............. .RED SPHERE POSITION -2 7 1 RADIUS 0.4 MATERIAL 4 GET / CAST SHADOWS 0 0 .GREEN SPHERE POSITION -2 7 0 RADIUS 0.4 MATERIAL 5 GET / CAST SHADOWS 0 0 .BLUE SPHERE POSITION -2 7 -1 RADIUS 0.4 MATERIAL 6 GET / CAST SHADOWS 0 0 ............. .RED SPHERE POSITION -2 15 1 RADIUS 0.4 MATERIAL 4 GET / CAST SHADOWS 0 0 .GREEN SPHERE POSITION -2 15 0 RADIUS 0.4 MATERIAL 5 GET / CAST SHADOWS 0 0 .BLUE SPHERE POSITION -2 15 -1 RADIUS 0.4 MATERIAL 6 GET / CAST SHADOWS 0 0 ............. .RED SPHERE POSITION -2 31 1 RADIUS 0.4 MATERIAL 4 GET / CAST SHADOWS 0 0 .GREEN SPHERE POSITION -2 31 0 RADIUS 0.4 MATERIAL 5 GET / CAST SHADOWS 0 0 .BLUE SPHERE POSITION -2 31 -1 RADIUS 0.4 MATERIAL 6 GET / CAST SHADOWS 0 0 ____________________________________________ OBSERVER POSITION 3 -5 0 LOOK AT -2 0 0 TILT 0 ANGLE OF VIEW 50 LENSE RADIUS 0.01 PIXEL SIZE 1 ____________________________________________ KEYFRAMES END KEYFRAMES ____________________________________________ GO